Freegamer Community
I'm contemplating how to make a big sparkling return to the ehh blog world(?) of Open Source Game Development. Why not a summary of things happening in the community?
Game developing with m64
m64 aka the inside man, is writing a very interesting blog, he talks at large about most things that is interesting according to me. In this post he talks at large about one very interesting topic "shared worlds", and in a way it go along similar lines that I have previously explored. I have long been thinking about why the Open Source Gaming Scene have not come up with anything like Firefox and Open Office. And just like m64 writes it's about projects aiming at big commercial style games that needs loads of assets from 3D models to music. And with that the painful realization that there are not enough good artists around the FOSS scene.
I also think he have hit the nail on this one too, creating a universe/world that many different games can use. The trick here is to make project leaders and developers understand that you can tweak the shared objects individually to archive the glorious 'unique'-stamp that they all seam to stick too. If you are interested in this please by all mean head over to m64's blog and read up.
Sindwiller – the space captain or space simulator man, on how to make a (space-sim) game fun.
Another interesting blog that recently surfaced from the FGD-forum is Sindwillers rgame blog, if you want to make a space-sim game that will be fun and not like the other ones already around, I think you better have to read some of what he have to say about these kind of games. Or better up head over to the IRC channel #freegamer at freenode and hit him hard.
Timong – Dev turned composer, money raiser
Here is a real gem, Pal Zoltan Illes (sounds like a composer right?) have released his second jcrpg soundtrack. Which to my ears sounds truly fantastic in a game like jcrpg. If he manage to get the donations in he will even drop the nc part in the creative commons license which will turn this cool soundtrack very free.
Head over and donate or just listen to the fine tunes.

Thanks for a positive review.
The news about Pal Zoltan Illes are really interesting. The nc clause and ransom models are not exactly me favourite ideas, but ransoming the nc clause does have it's potential. That way normal users and authors of derivative works are not encumbered unless those derivatives turn profitable and then there is a clearly established way to resolve this problem. Certainly something worth adding to my list of things to ponder about.
Hey thanks, and thanks for your blog too. Did not knew this would be read before I even proof-read it.
For the NC part in Timongs soundtrack, I can only say that at first my reaction was the same or similar to yours, But reading his thoughts about it I can say I understand it.
ah, nice summary, keep it up =D
i had missed the details about timongs ransom plan, it'll be interesting to see how it turns out.
Yay for T!
Man, I always have problems understanding whether or not Sindwillers posts are new or not. His RSS is kind of dekcuf up..
@ Q : I dunno what's wrong with my RSS (I don't use RSS anyway D: omg, what a sin), maybe due to the fact that I don't post that often, it behaves... weird :P
@ Tranberry : Thanks for mentioning me 8)
hay! I'm glad you started bloggin now! And thanks for mentioning the soundtrack thingy! :D
timong’s last blog post..8 new jcrpg soundtracks on Jamendo - waiting for a $400 of donation
I wonder about already available music - there's tons of it on jamendo and other sites. afaik it's cc-licensed, so anyone could use it for their non-commercial game. So how come nobody does that?