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	<title>Freshly Squeezed&#187; open source games</title>
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	<link>http://tranberry.se</link>
	<description>Ranting about Open Source Game Dev</description>
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		<title>Content Creation and Management</title>
		<link>http://tranberry.se/2009/content-creation-and-management/</link>
		<comments>http://tranberry.se/2009/content-creation-and-management/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 18:16:54 +0000</pubDate>
		<dc:creator>Tranberry</dc:creator>
				<category><![CDATA[Art and Graphics]]></category>
		<category><![CDATA[Freegamer Rant]]></category>
		<category><![CDATA[contributions]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gaming world]]></category>
		<category><![CDATA[lead manager]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[open source games]]></category>
		<category><![CDATA[planning stage]]></category>
		<category><![CDATA[project leaders]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[prototyping]]></category>
		<category><![CDATA[realp]]></category>
		<category><![CDATA[role playing game]]></category>
		<category><![CDATA[shared media]]></category>
		<category><![CDATA[shared world]]></category>
		<category><![CDATA[visions]]></category>

		<guid isPermaLink="false">http://tranberry.se/?p=302</guid>
		<description><![CDATA[Or how to manage content contributors, the&#160;experiment.

I've been curious for a long time on what makes FLOSS games fail in the areas of User Experience/Interface (UX, UI) and graphics, visual coherency, why they push second hand gfx next to ace grade gfx. In my search for an answer I decided to start a project of my [...]]]></description>
			<content:encoded><![CDATA[<h3>Or how to manage content contributors, the&nbsp;experiment.</h3>
<p><img class="aligncenter size-full wp-image-314" title="tmp_helmchange" src="http://tranberry.se/northenlight/wp-content/uploads/2009/11/tmp_helmchange.png" alt="tmp_helmchange" width="342" height="156" /></p>
<p>I've been curious for a long time on what makes FLOSS games fail in the areas of <a title="Wikepedia reference" href="http://en.wikipedia.org/wiki/User_experience_design">User Experience</a>/<a title="Wikipedia reference UI" href="http://en.wikipedia.org/wiki/User_interface">Interface</a> (UX, UI) and graphics, visual coherency, why they push second hand gfx next to ace grade gfx. In my search for an answer I decided to start a project of my own to gather some first hand&nbsp;experience.</p>
<p>The aim for this project will be to collect as much content as possible for a small and simple game, at the same time; avoid neglection of any UI or UX related issue. No need for ace grade gfx just visual coherency. To be able to finish this project in a reasonable time frame, I first decided on what type of game and which kind of theme it would have. My decision is based on personal preferences what kind of "simple" game would I enjoy? It feel down to a<a title="Wikipedia reference link" href="http://en.wikipedia.org/wiki/Tactical_role-playing_game"> Tactical Role-Playing Game</a><strong> </strong>in a fantasy setting, like Tactics Ogre: The Knight of Lodis, Final Fantasy Tactics and Final Fantasy Tactics Advanced. Mind you, I'm only gathering content for it no code what so ever, that is for a willing developer to do if he or she find the time and will to do&nbsp;so.</p>
<p>I here give to you the mockup&nbsp;game;</p>
<h3>Realp - Book of Tiny&nbsp;Bits</h3>
<p><img class="aligncenter size-full wp-image-312" title="logo: Realp - Book of Tiny Bits" src="http://tranberry.se/northenlight/wp-content/uploads/2009/11/logo.png" alt="logo: Realp - Book of Tiny Bits" width="400" height="196" /></p>
<p>In my own estimation I already got enough game content to be able to make a game mechanics test. And this in a very short timespan. The question now is what do lead developers and project leaders miss when they do the same job. My answers at this moment would be; Time to communicate (beside the obvious; connections)  here are some questions I find&nbsp;important:</p>
<ul>
<li>How does your contributor&nbsp;work?</li>
<li>What does he or she need, to do the things you want to be&nbsp;done?</li>
<li>Are the contributor able to work independently or does he/she need continuous guidance?
<ul>
<li>If so how could you remedy&nbsp;that?</li>
</ul>
</li>
</ul>
<p><img class="aligncenter size-full wp-image-315" title="cha_theif2" src="http://tranberry.se/northenlight/wp-content/uploads/2009/11/cha_theif2.png" alt="cha_theif2" width="276" height="209" /></p>
<p>Don't mind the 2D, it will be in 3D as might be seen in the <a title="Brows Realps SVN" href="http://subversion.assembla.com/svn/juicystuff/realp/">SVN</a>. The 2D images everywhere, is my way of communication with contributors, in this case tidbit the&nbsp;3D modeller.</p>
<h3>How did/do I go about this&nbsp;project?</h3>
<p>Well to know what content you need you must decide on a couple of things, some of them I already told you about (What kind of game). To list some of these decisions, here are some of the features I have in&nbsp;mind;</p>
<ul>
<li>Procedural map&nbsp;generation</li>
<li>Movement by points of&nbsp;interest</li>
<li>In-game scripting of unit&nbsp;behaviours</li>
</ul>
<p>These help me understand what is needed; Without them I would miss much of the small things. So I actually think of this 'media pack' as a full game, that way I hope it will be much easier to adopt the media to other projects too.<img class="aligncenter size-full wp-image-325" title="cha_brute" src="http://tranberry.se/northenlight/wp-content/uploads/2009/11/cha_brute.png" alt="cha_brute" width="231" height="327" /></p>&nbsp;<a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Ftranberry.se%2F2009%2Fcontent-creation-and-management%2F&amp;linkname=Content%20Creation%20and%20Management">Share/Save</a>]]></content:encoded>
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		</item>
		<item>
		<title>Call to arms</title>
		<link>http://tranberry.se/2009/call-to-arms/</link>
		<comments>http://tranberry.se/2009/call-to-arms/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 17:19:38 +0000</pubDate>
		<dc:creator>Tranberry</dc:creator>
				<category><![CDATA[Freegamer Rant]]></category>
		<category><![CDATA[contributions]]></category>
		<category><![CDATA[freegamer]]></category>
		<category><![CDATA[open source games]]></category>
		<category><![CDATA[statistic]]></category>

		<guid isPermaLink="false">http://tranberry.se/?p=268</guid>
		<description><![CDATA[Andrew Fenn over at FGD-forums have just opened a survey about Open Source Games and financing, more info here and here OPs blog-post. So if you got some spare minutes please fill it in and contribute some statistic for the&#160;community.
Head over and fill in the survey&#160;now
(I helped in a small part by creating the coin [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://andrewfenn.blogspot.com/">Andrew Fenn</a> over at<a href="http://forum.freegamedev.net/"> FGD-forums</a> have just opened a <a title="the survey" href="http://tinyurl.com/opensurvey">survey</a> about Open Source Games and financing, <a href="http://freegamer.blogspot.com/2009/03/open-source-games-funding-survey.html">more info here</a> and <a title="Andrew Fenns blogpost" href="http://andrewfenn.blogspot.com/2009/03/questionnaire-on-open-source-games-and.html">here OPs blog-post</a>.<a href="http://freegamer.blogspot.com/2009/03/open-source-games-funding-survey.html"> </a>So if you got some spare minutes please fill it in and contribute some statistic for the&nbsp;community.</p>
<p><a href="http://tinyurl.com/opensurvey">Head over and fill in the survey&nbsp;now</a></p>
<p>(I helped in a small part by creating the coin in the artwork at&nbsp;<a href="http://freegamer.blogspot.com/2009/03/open-source-games-funding-survey.html">freegamer</a>.)</p>
<p style="text-align: center;"><a href="http://tinyurl.com/opensurvey"><img class="size-medium wp-image-269 aligncenter" title="Open Source Survey" src="http://tranberry.se/northenlight/wp-content/uploads/2009/03/osss.png" alt="osss" width="195" height="90" /></a></p>&nbsp;<a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Ftranberry.se%2F2009%2Fcall-to-arms%2F&amp;linkname=Call%20to%20arms">Share/Save</a>]]></content:encoded>
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